#include "EightTooth.h"

EightTooth::EightTooth(void)
{
}

EightTooth::~EightTooth(void)
{
}

BaseTooth* EightTooth::spriteWithTexture(CCTexture2D* aTexture)
{
    EightTooth* eightTooth = new EightTooth();
    eightTooth->initWithTexture( aTexture );
    eightTooth->autorelease();
    
    return eightTooth;
}